E-Learning Serious Game for Surgical Skills Training: Kherion Training System (KTS)
The main objective of KTS project is to design, to develop and to validate a serious game and the supporting material in order to provide medical students and (novel) surgeons with an innovative ICT-based approach for training basic key psychomotor skills in minimally invasive surgery (MIS).
The KTS serious game will be based on existing training tasks accomplished in a training box (denominated “box-trainer”) so surgical skills training process will be enhanced through ICT.
The KTS serious game will be based on existing training tasks accomplished in a training box so surgical skills training process will be enhanced through ICT.
Expert knowledge and mentoring system from specialized training centers will be accessible fortrainees worldwide including distance learning and open educational resources.
The e-learning based serious game will not only provide time and cost reduction in surgical education but will allow a more flexible approach for training basic key psychomotor skills. Therefore it could be an effective method for enhancing traditional in-site training systems.
Partner institutions of KTS project:
Centro de Cirugía de Mínima Invasión Jesús Usón
Innovative Surgical Training Technologies – Hochschule für Technik, Wirtschaft und Kultur Leipzig
Department of Surgical Research and Techniques – Semmelweis University
Universidad Politécnica de Madrid
The KTS project has been funded with support of the Lifelong Learning Programme of the European Commission.